While I may not always update my blog regularly, I keep busy behind the scenes and am always trying to learn something new. In 2017 I quietly left my comfort zone and slipped into music.
Armed with ACID Music Studio – a piece of software most people abandoned in 1998 – A copy of Music Theory for Computer Musicians – and an MPKmini – I started making tunes. I found it intensely satisfying and a hell of a lot of fun.
In the autumn, I enrolled in a Udemy course in Game Music Composition.
Here are some of my homework assignments:
One, a short looping theme tune designed to evoke a wintery scene.
Here’s another looping song – this time, a character theme. I looked to some artwork done for The Other Player for inspiration on this one.
This Chiptune song was a real challenge. I grew up with a Vic 20 and an Amiga – and chiptunes aren’t something I’m particularly “into.” But, an assignment’s an assignment so I gave it my best shot.
This last one is a more technical piece – less about the music and more about getting to grips with FMOD (a sound effect engine and authoring tool that I had never heard of) & Unity (a game engine that everyone’s probably already heard of.)
So there you have it – my foray into the world of music. I’m looking forward to making a whole bunch more tunes in 2018!