Welcome 2018 – Turn up the Music!

While I may not always update my blog regularly, I keep busy behind the scenes and am always trying to learn something new.  In 2017 I quietly left my comfort zone and slipped into music.

Armed with ACID Music Studio – a piece of software most people abandoned in 1998 – A copy of Music Theory for Computer Musicians – and an MPKmini – I started making tunes.  I found it intensely satisfying and a hell of a lot of fun.

In the autumn, I enrolled in a Udemy course in Game Music Composition.

Here are some of my homework assignments:

One, a short looping theme tune designed to evoke a wintery scene.

Looping Winter Theme – Game Music Composition Course from Beth Carson on Vimeo.

Here’s another looping song – this time, a character theme.  I looked to some artwork done for The Other Player for inspiration on this one.

Character Theme – Game Music Composition Course – Udemy from Beth Carson on Vimeo.

This Chiptune song was a real challenge.  I grew up with a Vic 20 and an Amiga – and chiptunes aren’t something I’m particularly “into.”  But, an assignment’s an assignment so I gave it my best shot.

Looping Chiptune Song – Game Music Composition Course – Udemy from Beth Carson on Vimeo.

This last one is a more technical piece – less about the music and more about getting to grips with FMOD (a sound effect engine and authoring tool that I had never heard of) & Unity (a game engine that everyone’s probably already heard of.)

Adaptive Music Project – Game Music Composition Course Udemy from Beth Carson on Vimeo.

So there you have it – my foray into the world of music.  I’m looking forward to making a whole bunch more tunes in 2018!

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